Tag: roleplaying

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  • Welcome to your campaign!

    In our Return to Ravenloft campaign, we want to introduce the epistolary into the game as a means of telling a story, as it is so often used in Gothic fiction. This forum is for use in creating these epistolary stories in conjunction with your role- …

  • Main Page

    Player's Handbook

    [[Character Creation]] - Everything you need to know to create a character for Return to Ravenloft, from setting and background considerations to mechanics.

    [[House Rules]] - Any rules changes, …

  • Code of Conduct

    We don't want to belabor too much on an exhaustive amount of policies. We trust our player base, and being that this community is by referral only, we should feel free to trust even further. That said, there are a few things to keep in mind.

  • The Play is the Thing

    • [[Code of Conduct]]
    • [[Character versus Character]]
    • [[Scene Reports]]
    • [[Epistolary Roleplaying]]
    • [[Lifestyle and Expenses]]
    • [[Downtime Activities]]
    • [[Rewards and Treasure]]
  • Scene Reports

    Please submit your scene reports through the below form. Each submitted scene will award 100 XP (commonly called RPXP) per participant.

    Scene Reports

    If you wish to …

  • Lifestyle and Expenses

    Lifeslyle expenses provide you with a simple way to account for the cost of living in a fantasy world. They cover your accommodations, food and drink, and all your other necessities. Furthermore, expenses cover the cost of maintaining your …

  • Downtime Activities

    Instead of measuring downtime as days off from adventuring, we will measure it by months. If you do not say otherwise, we will assume that you are Practicing a Profession, based on whatever tool proficiency you marked with an …

  • Crafting

    You can craft nonmagical objects, including adventuring equipment and works of art. You must be proficient with tools related to the object you are trying to create (typically artisan's tools). You might also need access to special material or …

  • Brewing Consumables

    While someone talented with alchemist's tools can create acid and alchemist's fire, or antidotes and basic healing potions with an herbalist's kit, magical potions require a lot more involvement. They are magical items, one of two kinds …

  • Inscribing Scrolls

    Scrolls are far more common in Ravenloft than they might be in other games as a magical item, and the idea of hidden lore locked into a scroll is very Gothic. One can spend their downtime delving into creating such scrolls for others to use. You can …

  • Building on Property

    A character can spend time between adventures building on land they lease or own buildings or strongholds. Before work can begin, the character must have the land to build on. This can either be on parcels granted to them with a title or grant by the …

  • Carousing

    Characters can spend their downtime engaged in a variety of hedonistic activities such as attending parties, binge drinking, gambling, or anything else that helps them cope with the perils they face on their adventures.

    A carousing …

  • Currying Favor

    Plying the courts, performing errands, and otherwise making yourself at the beck and call of either an individual or a Faction, you try and gain the attention and/or approval of them for your own purposes. You must dedicate the entire month of downtime …

  • Dedication to a Cause

    Performing sacred rites at a temple, training yourself every day and night, experimenting with magic, trying to write the greatest Balok language novel, composing a symphony, fighting crime in the streets by the moonlight, or giving your time and money …

  • Investigating a Topic

    The time between adventures is a great chance to perform research, gaining insight into mysteries that have unfurled over the course of the campaign. Research can include poring over dusty tomes and crumbling scrolls in a library or buying drinks for …

  • Practicing a Profession

    You can work between adventures. allowing you to maintain a Modest Lifestyle without having to pay 30 gp per month. 

    If you are a member of an organization that can provide gainful employment (such as a thieves' guild or temple …

  • Recuperation

    You can use downtime between adventures to recover from a debilitating injury, disease, poison, or madness. You usually need lots of rest and time, and often people will find isolated cottages or even maintain sanitariums for people to deal with it. …

  • Running a Business

    Adventurers can end up owning businesses that have nothing to do with delving into dungeons or going through Misty Doors. A character might inherit a smithy, or the party might be given a parcel of farmland or a tavern as a reward. If they hold on to …

  • Sowing Rumors

    Swaying public opinion can be an effective way to bring down a villain or elevate a friend. Spreading rumors is an efficient, if underhanded, way to accomplish that goal. Well-placed rumors can increase the subject's standing in a community or …

  • Training

    You can spend time between adventures learning a new language or training with a set of tools, or benefiting from special training gained as a reward.

    First, you must find an instructor willing to teach you. The Dungeon Masters …

  • Rewards and Treasure

    Experience is granted based on the outlines for encounters given in the Dungeon Master's Guide for completing an adventure, usually based on the encounters to overcome. Traps are calculated as part of an encounter. You also gain experience from …

  • Stipends

    A stipend is a monthly source of income. It can either be a salary from a patron or profession, payoff on an investment or trade deal, interest on a debt owed to you, or taxes and/or tithes collected from those beneath you conferred by your rank. …

  • Charms

    A charm is a minor supernatural gift, which can be received in a large variety of ways. For example, a wizard who finds an eldritch secret in a dead arch mage's spellbook might be infused with the magic of a charm, as might a character who solves a …

  • Medals

    Although they are often fashioned from silver and other precious materials, medals have an even greater symbolic value to those who award and receive them. Medals are typically awarded by powerful political figures for acts of heroism, and wearing a …

  • Favors

    A reward might come in the form of a favor that the characters can call on at some future date. Special favors work best when the individual granting them is trustworthy, so keep this in mind. A lawful good or lawful neutral NPC will do whatever can be …

  • Land and Property

    There are few things more sacred and coveted in the culture of Ravenloft than land ownership. Owning land is seen as a near mystical bond, and in fact it truly does become so with the influence of the Mists. Thus, a noble without land is hardly …

  • Rank and Title

    Separate from the Renown system but similar to its influence on Ranks and such are Social Ranks, which represent your station within society in the City of Ravenloft. The populace is divided on the whole into three 

  • Renown

    In addition to coin and other rewards, one gains prestige and reputation among the various factions of Ravenloft through their adventures. Renown is a numerical value that starts at 0, then increases as a character earns …

  • Inspiration

    You earn Inspiration from the Dungeon Masters for excellent role-playing, smart use of tactics, and creative ideas. Whenever you take actions that key off your Ideal, Bond, or Flaw during a scene, you may also ping a DM to be granted it. Usually this …

  • Correspondence in Ravenloft

    Letters to other people in the city usually arrive within a day or two. There are two usual services: The Parliament of Strangers provides a cheap courier service for young outworlders, which also serve to deliver pamphlets and newsletters to those who …

  • Epistolary Roleplaying

    In our Return to Ravenloft campaign, we want to introduce the epistolary into the game as a means of telling a story, as it is so often used in Gothic fiction. This forum is for use in creating these epistolary stories in conjunction with your role- …

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